In the dawn of the 19th century, Sir Alan Gury, a gentlemen of high education
and high officer of the British Army in service in Africa, realized one thing:
The world was getting a smaller place with each passing day. New inventions
were making long distances communications easier that’s ever been, carrying
goods around the world was now an almost trivial task compared to the risks
merchants had to take in order to bring unique products from remote regions
of the world. All of this would mean one thing: Greedy people have now access
to more and more possibilities. Countries lead by greedy people always wanted
to expand (the correct word would be invade), and now it is easier for them
to bring armies and supplies wherever they want, whenever they want. Defending
larger areas with fewer forces would be easier also. This was bound to an ultimate
risk: Wars on a much greater scale than the world has ever known.
Sir Gury realized he had to do something in order to prevent this, but what? What one man can do alone? At first he tried to warn the higher political instances via his contacts in British politics, but the message was not easy to communicate. How can you explain this? He couldn’t even imagine a solution to this problem. Still, he had a lot of influence on the regiment he was leading in Africa, so he figured out that he could use the resources at hand to create a solution by himself. And in the middle of the savanah, nobody could even know what was going on. Gury had a lot of money, contacts from the military, business and political instances. The Organization was born through this, and through the Organization, new inventions were born: The Steam Squad is one of those. Over the years, Gury has grown into a major political influence, unknown to most people except the highest autorities. His desire to stop wars and major conflicts, while being a good intention, created inside him ambitions and ideals of much less good. He was planning to take control of the world, create a unified world, without borders and countries, where the world would be only one country. This would have meant conquering countries who would refuse external control. This was all stopped short with the alien invasion, and the few politicians who knew the shadow influence of Gury turned to him for help. Help that he gladly gave through his forces. Troops and wondrous machines were sent across Europe to defend them from the Aliens forces. This could be the occasion where Gury could put his plans into action, trading help for countries against (shadow) power over them. This is where the characters will have to act and realize what is the real impact of their actions, their implication in the organization. At first, the characters don't know they are part of such large army. They’ve been trained alone, and tought they were part of an ultra secret military project, when in fact, the official military authorities had nothing to do with it. They learn later that numerous other Steam Squads exist already, spreadth around the world, and thousands of other soldiers and war machines were all under the command of a single man. Will they want to be part of an organization bent on world domination? On the other hand, if they aren’t helping, the world might end up under alien domination, so some decisions will have to be made.
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