Range Combat unit that is better at hitting multiple targets, but a lower effect. The tallest but thinnest suit. Looks like a wizard with a pointy hat and a beard. Blue. Sir Edward Peasel commands the Wizard powersuit. The Wizard Steamsuit is equipped with special telescopic legs that allow it to cross deep ponds of water or acid without being damaged.
| A/Hold A | Hold B | Overdriven A/Hold A | Overdriven Hold B | |
| Wizard Steamsuit | Staff | Flamethrower | Steam Vision | Fireball |
| Electro-staff | Steam Vision |
Staff: The third best melee weapon, it can attack from a better distance than the other weapons. The staff induce also a short electrical burst. This electrical burst can also be used to start electric devices. [Hit switches inside narrow holes]
Electro-Staff: Some targets will need some precision attacks, and the Electro-Staff will guide those precisely to the weak point. Usually used in conjunction with the Archer’s Musket, the electro-magnet of the staff with direct the bullets exactly where it needs to go. Can also direct some enemy’s metal projectile toward an enemy hit by the magnet. Doesn’t work with some type of projectiles, like chaingun bullets, for example. The electricity produced by the staff is not strong enough to kill anything, but if the target is standing in water, it can sure hurt him a lot. [Attracts metal projectiles toward a precise target (musket shots or rocket)] [Divert enemy metal bullets from hitting your suit or allies suits]
Flame Thrower: Best to eliminate unprotected targets, the flamethrower can be used to light up torches and steam or gas engines. It can be used also to burn down wooden structures. The flames can also cauterize wounds, preventing regenerative creatures from re-growing lost limbs, like tentacles. [Ignite explosives, dynamite sticks] [Ignite a boiler's pilot] [Burn wood bars] [Attack multiple weak targets, like a pack of alien dogs]
Steam Vision: By releasing a specially treated steam around, the Wizard suit can reveal invisible enemies or secret passages. The steam will stay for a while after the button is released, but some harder enemies with better stealth systems will need a constant jet of steam to stay visible.
Fireball: The Fireball is the upgraded version of the Flame-Thrower. Instead of attacking enemies in a certain angle in front of the Wizard, the Fireball destroys enemies all around. It tends to burns tougher enemies and targets much faster also. [Melt metal bars]
Armor Strength: